
Watch the first action-packed gameplay trailer now. Playtest Session now open for registration.
PARIS, April 14, 2026 – Studios Rever Games and Radical Theory are proud to announce today the development of their brand-new title: Clockfall. Developed by Rever Games’ independent team of five passionate creators and co-published by Rever Games and Radical Theory, the game aims to shake up the action-RPG roguelite genre by integrating ruthless time management and “Village Defense” mechanics. Clockfall will launch into Steam Early Access this year, with a full release on PC & consoles planned for 2027.
In the meantime, anyone can join the ongoing playtest session by registering here.
Escape the nightmare before the clock hits zero
In Clockfall, players are plunged into the heart of an infinite nightmare loop. To escape, they must traverse lethal dungeons, slay fearsome enemies, and defeat colossal bosses.
But here, brute force isn’t enough. Time is your most precious resource. Every second spent in the dungeon is counted. To extend their exploration and hope to reach the exit, players must make heart-wrenching choices:
- Optimize every movement to reach the depths of the nightmare before the fatal end.
- Invest resources to upgrade combat stats.
- Sacrifice immediate progress to “buy” extra time.
A Strategic Twist: The Village Defense Phase
The originality of Clockfall lies in its dual rhythm. The adrenaline of exploration is interspersed with intense Village Defense phases.
Everything acquired during your dungeon runs – resources, upgrades, and experience – must be put to use to protect your settlement. Faced with increasingly massive waves of enemies, your ability to hold the line will determine the acquisition of permanent stats, weapons, spells and bonuses, essential to get stronger for your next run and eventually break the time loop.
